Fortnightly Update #1
Hello,
Last week, I launched the Android version of the game, which appears to be working perfectly—I haven’t received any reports of it being broken or unplayable. This is great news, as it means I can likely release both the Windows and Android versions simultaneously with the next major update. I’m currently working on a custom icon for the Android version to replace the default Cordova icon.
This week, I’ve been revisiting some of the town environments to enhance their visuals and give them a stronger sense of purpose. Updates include:
- Two pubs where players can now purchase food instead of making it themselves.
- The general store that offers battle items and crafting components.
- Two blacksmiths, divided into a weaponsmith and an armorsmith.
In addition to these locations, I’m also designing new buildings and areas where the children of the Imp Witch (Pictured below) and Farmhand Dana will roam.
I had hoped to make more progress with drawing this week, but I’ve come down with some kind of summer cold and have been feeling awful and sluggish. As a result, I focused more on programming and pixel art instead.
On the technical side, most major bugs have now been resolved. The black screen issue that occurred during time transitions when entering a new area has been fixed, and all quest sequence bugs have been corrected.
Get Here be Goblins
Here be Goblins
A Jrpg with goblin tits.
More posts
- Fortnightly Update #310 days ago
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